Author Topic: Mentalist charm questions (pve toon)
Lastra  131 posts
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Date Posted: 5/5/05 10:17am Subject: Mentalist charm questions (pve toon)
Hello Mentalist experts happy

What level mob can you charm with highest level spell in the illusions line? Is it blue or yellow to a 50?

Once you have it, does the pet count as a group member when pulling mobs? Will a group of two count as a group of three when pulling if there is a charmed mob?

I messed around with a sorc for a bit, and it seem to me that this might be the case. Could not really be sure though.

I am debating going with 44 holism for best power regen, 25 illusion for third highest pet, and 18 in mentalism, giving the third highest heal.

But the only spell that does not have a baseline version is the pet charm, which makes me think I should get the higest pet, with a spec like 32 hol, 42 illusion, 11 mental. This is especially true if the pets have no downside.

I will be playing in groups or duo almost all the time.

Thanks

 

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lwlu98  723 posts
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Date Posted: 5/5/05 12:23pm Subject: RE: Mentalist charm questions (pve toon) - Date Edited: 5/5/05 12:23pm (1 edits total) Edited By: lwlu98
Not sure if mentalist pets work differently, but I can confirm that animist shrooms definitely trigger the BAF code.

I will let someone else post the standard charm information regarding level etc etc.

 

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SerapisPhoenix  952 posts
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Title: Mythic Team Lead
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Date Posted: 5/5/05 12:49pm Subject: RE: Mentalist charm questions (pve toon)
What level mob can you charm with highest level spell in the illusions line? Is it blue or yellow to a 50?


Spell level has nothing to do with mentalist charm...

What you can charm:

4 - humanoids
10 - humanoids, animals
17 - humanoids, animals, insects
25 - humanoids, animals, insects, magical
33 - humanoids, animals, insects, magical, undead
42 - anything charmable


What level pet you can safely charm:

PetLevel = ( (CharLevel * 2) + TotalSpec) / 3

This does not mean that you will never lose a pet of that level or lower.
This does not mean that you can not charm a higher level pet.
This is a good estimate.

TotalSpec includes item bonus and realm rank bonus (ex. Light: 48 +16 would be TotalSpec = 64)

Note that which charm you're using does NOT factor into this formula... so to conserve power always use the lowest charm that will work.

Mastery of Focus affects SPELL level. Notice that SPELL level is not included in the above formula. Therefore, mastery of focus does NOT affect the level of pet that you can charm.


Once you have it, does the pet count as a group member when pulling mobs? Will a group of two count as a group of three when pulling if there is a charmed mob?


Don't think so but don't quote me on it.

 

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.Dotty.  2638 posts
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Title: Keen Mod Squad
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Date Posted: 5/5/05 1:58pm Subject: RE: Mentalist charm questions (pve toon)
For more menty info, check the huge sticky posts full of ment info. It's almost too much info!


<<What level mob can you charm with highest level spell in the illusions line? Is it blue or yellow to a 50? >>

The spell level has nothing to do with the pet level we can hold. Light mentalists can commonly hold yellow/orange-con pets. Check the formula below or the one above. They are almost the same result.


<<Once you have it, does the pet count as a group member when pulling mobs? Will a group of two count as a group of three when pulling if there is a charmed mob? >>

Yes, this is true of any pet.

<<I am debating going with 44 holism for best power regen, 25 illusion for third highest pet, and 18 in mentalism, giving the third highest heal. >>

Um, that would be a very bad spec, imo. The mana would not give much damage since you have none of their top spells, and the light spec is half-speccd. Pick one spec line and get the top spells there.

If going high in light spec for a large pet, at least get the 45 spec DD. A common PvE light ment will choose 48Light and 24Mana. Light is, by far, the more common main spec of current mentalists.

If going high in mana, at least get the 46 AEDoT. I really enjoy my 48Mana, 22Light, 11ment spec. I can easily hold blue con pets of the 3 main types. Mana ments are not as common, but are still strong in PvE.


<<But the only spell that does not have a baseline version is the pet charm, which makes me think I should get the higest pet, with a spec like 32 hol, 42 illusion, 11 mental. This is especially true if the pets have no downside. >>

Another odd-looking spec, get the top light DD. The extra in light spec will also help hold higher level pets.


<<I will be playing in groups or duo almost all the time. >>

I highly suggest the 48/24 I mentioned earlier. If you plan to RvR a lot, switch to 46Light 28Ment for the demezz when you get up in realm ranks.

Good luck with the menty!



Hmmm, the odd-looking version of my spammed post there. happy


<copies and pastes her charm spell info>

What you can charm:
4 - humanoids
10 - humanoids, animals
17 - humanoids, animals, insects
25 - humanoids, animals, insects, magical
33 - humanoids, animals, insects, magical, undead
42 - anything charmable

Always use lowest charm to save power.

Safety level formula:
(level * .66) + (spec level * .33)
spec level includes: trainings, items, and realm rank

Mastery of Focus:
Mastery of Focus affects SPELL level. Notice that SPELL level is not included in the above formula. SPEC level is important. If you raise the lvl 4 charm up to lvl 20 it makes NO difference to what you can charm.

Current charm bugs:
- Porting has the chance to completely break your charm if there is a delay in porting. Pet will show up at portal location very very mad.
- Porting also causes your pet to completely disappear. Walk away and it should reappear. Maybe

NOT A BUG, working as intended
- Artifact chants (Cloudsong, Crown, etc.) will interfere and overwrite your charm.




Post NF and Pre 1.75 patch bugs
These are currently FIXED!!

**************************
- UNKNOWN CAUSE - charm breaks after only one resist.
- 1-9%Spell duration can worsen the single resist break problem. Over 9% duration will eliminate one-resist/break bugs. This 'fix' does not always work.
**************************

 

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SerapisPhoenix  952 posts
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Title: Mythic Team Lead
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Date Posted: 5/5/05 3:10pm Subject: RE: Mentalist charm questions (pve toon)
Yeah I took that info from a little guide I have (which I didn't feel like re typing stuff so I stole it from you, but did give you credit for it)

 

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Lastra  131 posts
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Date Posted: 5/6/05 7:57am Subject: RE: Mentalist charm questions (pve toon)
Hi,

Thanks very much for all of the great responses.
I completely misunderstood the charm, thinking it was like a sorc charm. I will read the stickeys and search more on the boards.
It looks like a very interesting class.

So basic advice is to choose one line and max it out, to the top spell.

I don't think I fully understand the focus issue and charms. (to much time playing tanks happy ) I probably do not understand focus well at all. Perhaps the stickeys will clear that up.

Thanks again.

 

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Wouldn't a RL group insta heal be nice?
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supernova_inc  1988 posts
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Date Posted: 5/6/05 8:23am Subject: RE: Mentalist charm questions (pve toon)
I played a light ment to almost rr6 and most specs either go something like 45 light before any + or 48 base light. rest in mana giving you access to blue con crack and hot. These tools will make your life as a farmer alot nicer sicne you can just hot your own pet without worrying about any agression since hot's don't build agro liek heals do. I went 48 light 24 mana for a long time and really liked it. I am now 49 light and 21 mana so I still have blue hot and green crack. I got a higher lvl of serenity to offset lower crack. I can charm and hold lvl 55 tormented neycomancers in df, buff one up and rip appart anything in df except Highlord loop unless I have another light ment then we can even take those happy For farmer spec I went for WM5 and yeah it was probably a waste to go that high but a lvl 55 pet that crits 39% of the time is great for farming! Also I can use my first charm, lvl 4 spec I think, to hold a lvl 55 necyo and conserve power for nuking and hot'g

 

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.Dotty.  2638 posts
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Date Posted: 5/6/05 9:00am Subject: RE: Mentalist charm questions (pve toon)
The Focus mentioned in my notes refers to an RA, Mastery of Focus. Mastery of Focus raises the level of your spells in terms of resists only. Mastery of Focus is a completely unrelated thing from focus. Focus is what is on a staff which makes your spells cast for less power. Confused yet? hehe

I can't play a melee at all, so I know where you're coming from. grin

 

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Lastra  131 posts
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Date Posted: 5/6/05 9:38am Subject: RE: Mentalist charm questions (pve toon)
It is becoming clearer.
Thanks for the distinction on focus.
I am all the way up to confused, a real improvement on previous, totally disoriented state.

The 49 light spec sounds like it might work for me. Most of the time I will have a bot with power font in tow, so mana regen won't be a giant problem.

I like the idea of being able to solo many toa encounters, which the stickey indicate is possible.

Other that the obvious purge, what ra's would you suggest. I would guess mom, especially if mof doesn't help much.

I wonder if moh would help hot?

Thanks again happy

 

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Celaf -- The Happy Heretic - 50 rr5L6 ml5
Lastram - 50 Light Mentalist rr5
Smouga -- Servant Necro rr6L9 ML4
The Ancients
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jdliss  564 posts
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Date Posted: 5/6/05 9:45am Subject: RE: Mentalist charm questions (pve toon)
Mastery of Healing won't help the HoT -- HoT is a buff, not a straight heal. All is does is increase the amount you heal per tick (although it increases it a lot.) +10% duration will give you five ticks instead of four on the HoT. +Buff will increase its healing, but only very very slightly.

MoM, Serenity, MCL, maybe Raging Power ... Wild Power as well. Static Tempest is useful in PvE as well.

 

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.Dotty.  2638 posts
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Date Posted: 5/6/05 10:12am Subject: RE: Mentalist charm questions (pve toon)
What's purge good for in PvE? If you have a pet, you can't be mezzed for long. If you are mezzed, release the pet. It'll smack you, be re-charmed, and attack what mezzed you.

For PvE RA's I'd stick with power boosters and damage increasers. MCL2, Raging Power, Wild Power, Mastery of Magery, Augmented Acuity, and whatever that pet crit thing is. I could see Static Tempest being handy if you have some PBAE casters.

Even with a power font bot, you'll need power while in combat. No such thing as too much power! hehe

 

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EldronCancer  1845 posts
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Date Posted: 5/6/05 11:47am Subject: RE: Mentalist charm questions (pve toon)
I keep reading about a salamander that is charmed and used on encounters. What salamander is this, and what level of Light do I need to hold it?

 

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jdliss  564 posts
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Date Posted: 5/6/05 12:48pm Subject: RE: Mentalist charm questions (pve toon)
Conventional wisdom says that you need 60 total to hold it comfortably. I have held it at 59 for a little while -- a lot of what you want to achieve with it take a long while, so I'd say you want 60.

They are level 53 (though they seem easier to hold than other level 53 mobs) and are located in the NW region of Typhon's Reach, in and around the Criosphinxes.

 

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SerapisPhoenix  952 posts
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Date Posted: 5/6/05 1:14pm Subject: RE: Mentalist charm questions (pve toon)
I have 64 effective light and I still lose sally's from time to time but it's reliable enough.

 

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Lhyam  245 posts
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Date Posted: 5/7/05 2:59am Subject: RE: Mentalist charm questions (pve toon)
<bows down to the guru's> great information here, I have a long way to go befor I figure out what I'm doing with my mentalist compared to these guys. tongue

Not sure if it was answered yet, but yes, pets add to the baf code. Today when hunting with a friend outside AF, I went without a pet at first, not a single add anywhere. About half way thorugh decided to grab a small pet to lock down mobs that snuck up on us. Once I got the pet we got the occasional add from the same mobs we were hunting all night. Noticed several instances of this happening when solo as well. (yes, I'm a light ment that often xp hunts without a pet, too much down time for my liking)

So from everything I've seen, yes, pets add to baf code.

 

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Needafriend  2276 posts
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Date Posted: 5/7/05 8:15am Subject: RE: Mentalist charm questions (pve toon)
if its just me in group ive never had an add from any mobs....as in never seen any group bonus. sure things have called for help and stuff, but thats about it. now when i grouped with my bot, they added all the time,

 

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