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TomboAhi
Uber Gimp
Posts: 44
(9/17/03 6:01 am)
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Warden Damage Scale for 21, 29, 39 blunt (by Hiroyoshi)
Alright.... here are some facts.

These tests were against a lvl 50 enchanter w/ 23% crush resistance.

Weapon spec X + 15
225 str (Self buffed)
134 qui

16.2 dps 4.2 spd 100 qua weapon

21 Blunt
Attacks
1242
Avg Base Dmg
92.1 (-27.5)
Min/Max Base Dmg
75-111
Styles
Force of Might
Attacks 382
Hits 330
Missed 51 (13.4%)
Avg dmg 20.5
Styles
Slam
Attacks 301
Hits 279
Missed 22 (7.3%)
Avg Dmg 20.3


29 Blunt
Attacks
1433
Avg Base Dmg
99.2 (29.6)
Min/Max Base Dmg
80-118
Styles
Force of Might
Attacks 332
Hits 287 (86.4%)
Missed 45 (13.6%)
Avg dmg 24.5
Styles
Back Crush
Attacks 317
Hits 301 (95.0%)
Missed 16 (5.0%)
Avg Dmg 37.4
Styles
Slam
Attacks 426
Hits 398 (93.4%)
Missed 28 (6.6%)
Avg Dmg 27.5


39 Blunt
Attacks
1650
Avg Base Dmg
104.4 (-31.2)
Min/Max Base Dmg
86-133
Styles
Force of Might
Attacks 554
Hits 487 (87.9%)
Missed 66 (11.9%)
Avg dmg 29.5
Styles
Back Crush
Attacks 362
Hits 323 (89.2%)
Missed 36 (9.9%)
Avg Dmg 46.2
Styles
Slam
Attacks 395
Hits 367 (92.9%)
Missed 28 (7.1%)
Avg Dmg 35.2


Now here is something intresting I place these 3 specs against a shield hero that is 50 + moblocking 2 and 28 parry but only 3 blunt spec. WS is at 822.

This test was w/ Weapon spec x +17
225 str (Self buffed)
134 qui

16.5 dps 3.8spd 100 qua

21 Blunt
Weapons Skill
977
Attacks
1213
Hits
307 (25.3%)
Avg Base Dmg
56.3 (-34.5)
Min/Max Base Dmg
45-78
Evades
64 (5.3%)
Parries
360 (29.7%) {31.3%}
Blocks
421 (34.7%) {53.4%}
Misses
58 (4.8%) {15.8%}

29 Blunt
Weapon Skill
1033
Attacks
1373
Hits
375 (27.3%)
Avg Base Dmg
59.0 (-36.2)
Min/Max Base Dmg
48-79
Evades
59 (4.3%)
Parries
404 (29.4%) {30.7%}
Blocks
465 (33.9%) {51.1%}
Misses
70 (5.1%) {15.7%}


39 Blunt
Weapon Skill
1104
Attacks
1188
Hits
337 (28.4%)
Avg Base Dmg
61.1 (-37.4)
Min/Max Base Dmg
50-82
Evades
38 (3.2%)
Parries
330 (27.8%) {28.7%}
Blocks
423 (35.6%) {51.6%}
Misses
58 (4.9%) {14.6%}

Ok from this information I can see that the block/parry/evade ratio is pretty much constant across all 3 specs. Now is this because I had a greater weaponskill then my opponent and therefore it only accounts for spec alone? Does having less weaponskill then your oppenent give you a minus? Obviously by having more weaponskill I gained no pluses. Having 300 more wepaonskill is the same as only having 100 more... so would 1 more weaponskill be the same as 1000 more?

Tombo Ahi <Dorlach Sgath>: Master Forester/Thunderer (50 Warden/RR7)

Baaish: 50 Valewalkwer, Inamnagh: 50 Druid - Guinevere
Tomboahi: 50 Shadowblade - Percival

Coriscic Hemlock
Member
Posts: 4
(9/18/03 4:39 am)
Reply
Re: Warden Damage Scale for 21, 29, 39 blunt (by Hiroyoshi)
It's hard to tell what is happening with this data. I would imagine that the weaponskill of your target isn't involved in the equation for evades/parries/blocks. It makes more sense that your weaponskill is compared against some defensive number of the target and a bonus or penalty is applied. Comparing weaponskills between both target and attacker for defensive purposes just doesn't make sense to me, but with Mythic you never know.

If this is correct then your data suggests that with 21,29,or 39 blunt that wardens are either above the defensive number and getting the same bonus or that they are all below the defensive number and getting the same penalty.

Maybe if you repeated the test with 1 blunt vs. 50 blunt you would see more of a difference.

Your test is very interesting though, because it really makes you reconsider lower than 39 weapon specs for battle wardens. Neill's 47N,35 parry, 29 blade spec may very well be a better battle warden spec.

HideoSatow
Member
Posts: 3
(9/18/03 1:00 pm)
Reply
Re: Warden Damage Scale for 21, 29, 39 blunt (by Hiroyoshi)
The last test is 39+17 vrs 3 blunt of the hero making it effectively 56 v 3.

This test really is just to show the dmg between those 3 specs. I just through the blocking numbers in because I compiled that data while seeing if I would take any sort of defensive hit if I dropped weapon spec lower. Which doesn't look like you would.

Finally I have a new theory: That evade is effected by weapon skill of opponent vrs attacker. If you look at the numbers the block/parry stays constant but the evade slowly goes down... if i had a 50 ns I would be able to test it better and see for sure if weaponskill directly effects evade rate.

Thanks,
Hiroyoshi Warden of Kay

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